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692 lines
22 KiB
Markdown
**DO NOT READ THIS FILE ON GITHUB, GUIDES ARE PUBLISHED ON https://guides.rubyonrails.org.**
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Action Cable Overview
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=====================
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In this guide, you will learn how Action Cable works and how to use WebSockets to
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incorporate real-time features into your Rails application.
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After reading this guide, you will know:
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* What Action Cable is and its integration backend and frontend
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* How to setup Action Cable
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* How to setup channels
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* Deployment and Architecture setup for running Action Cable
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--------------------------------------------------------------------------------
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Introduction
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------------
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Action Cable seamlessly integrates
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[WebSockets](https://en.wikipedia.org/wiki/WebSocket) with the rest of your
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Rails application. It allows for real-time features to be written in Ruby in the
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same style and form as the rest of your Rails application, while still being
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performant and scalable. It's a full-stack offering that provides both a
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client-side JavaScript framework and a server-side Ruby framework. You have
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access to your full domain model written with Active Record or your ORM of
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choice.
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What is Pub/Sub
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---------------
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[Pub/Sub](https://en.wikipedia.org/wiki/Publish%E2%80%93subscribe_pattern), or
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Publish-Subscribe, refers to a message queue paradigm whereby senders of
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information (publishers), send data to an abstract class of recipients
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(subscribers), without specifying individual recipients. Action Cable uses this
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approach to communicate between the server and many clients.
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## Server-Side Components
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### Connections
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*Connections* form the foundation of the client-server relationship. For every
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WebSocket accepted by the server, a connection object is instantiated. This
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object becomes the parent of all the *channel subscriptions* that are created
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from there on. The connection itself does not deal with any specific application
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logic beyond authentication and authorization. The client of a WebSocket
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connection is called the connection *consumer*. An individual user will create
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one consumer-connection pair per browser tab, window, or device they have open.
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Connections are instances of `ApplicationCable::Connection`. In this class, you
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authorize the incoming connection, and proceed to establish it if the user can
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be identified.
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#### Connection Setup
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```ruby
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# app/channels/application_cable/connection.rb
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module ApplicationCable
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class Connection < ActionCable::Connection::Base
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identified_by :current_user
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def connect
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self.current_user = find_verified_user
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end
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private
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def find_verified_user
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if verified_user = User.find_by(id: cookies.encrypted[:user_id])
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verified_user
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else
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reject_unauthorized_connection
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end
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end
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end
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end
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```
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Here `identified_by` is a connection identifier that can be used to find the
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specific connection later. Note that anything marked as an identifier will automatically
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create a delegate by the same name on any channel instances created off the connection.
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This example relies on the fact that you will already have handled authentication of the user
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somewhere else in your application, and that a successful authentication sets a signed
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cookie with the user ID.
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The cookie is then automatically sent to the connection instance when a new connection
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is attempted, and you use that to set the `current_user`. By identifying the connection
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by this same current user, you're also ensuring that you can later retrieve all open
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connections by a given user (and potentially disconnect them all if the user is deleted
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or unauthorized).
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### Channels
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A *channel* encapsulates a logical unit of work, similar to what a controller does in a
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regular MVC setup. By default, Rails creates a parent `ApplicationCable::Channel` class
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for encapsulating shared logic between your channels.
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#### Parent Channel Setup
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```ruby
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# app/channels/application_cable/channel.rb
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module ApplicationCable
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class Channel < ActionCable::Channel::Base
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end
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end
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```
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Then you would create your own channel classes. For example, you could have a
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`ChatChannel` and an `AppearanceChannel`:
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```ruby
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# app/channels/chat_channel.rb
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class ChatChannel < ApplicationCable::Channel
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end
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# app/channels/appearance_channel.rb
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class AppearanceChannel < ApplicationCable::Channel
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end
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```
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A consumer could then be subscribed to either or both of these channels.
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#### Subscriptions
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Consumers subscribe to channels, acting as *subscribers*. Their connection is
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called a *subscription*. Produced messages are then routed to these channel
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subscriptions based on an identifier sent by the cable consumer.
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```ruby
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# app/channels/chat_channel.rb
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class ChatChannel < ApplicationCable::Channel
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# Called when the consumer has successfully
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# become a subscriber to this channel.
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def subscribed
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end
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end
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```
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## Client-Side Components
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### Connections
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Consumers require an instance of the connection on their side. This can be
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established using the following JavaScript, which is generated by default by Rails:
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#### Connect Consumer
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```js
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// app/assets/javascripts/cable.js
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//= require action_cable
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//= require_self
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//= require_tree ./channels
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(function() {
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this.App || (this.App = {});
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App.cable = ActionCable.createConsumer();
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}).call(this);
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```
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This will ready a consumer that'll connect against `/cable` on your server by default.
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The connection won't be established until you've also specified at least one subscription
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you're interested in having.
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#### Subscriber
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A consumer becomes a subscriber by creating a subscription to a given channel:
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```coffeescript
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# app/assets/javascripts/cable/subscriptions/chat.coffee
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App.cable.subscriptions.create { channel: "ChatChannel", room: "Best Room" }
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# app/assets/javascripts/cable/subscriptions/appearance.coffee
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App.cable.subscriptions.create { channel: "AppearanceChannel" }
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```
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While this creates the subscription, the functionality needed to respond to
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received data will be described later on.
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A consumer can act as a subscriber to a given channel any number of times. For
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example, a consumer could subscribe to multiple chat rooms at the same time:
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```coffeescript
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App.cable.subscriptions.create { channel: "ChatChannel", room: "1st Room" }
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App.cable.subscriptions.create { channel: "ChatChannel", room: "2nd Room" }
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```
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## Client-Server Interactions
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### Streams
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*Streams* provide the mechanism by which channels route published content
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(broadcasts) to their subscribers.
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```ruby
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# app/channels/chat_channel.rb
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class ChatChannel < ApplicationCable::Channel
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def subscribed
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stream_from "chat_#{params[:room]}"
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end
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end
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```
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If you have a stream that is related to a model, then the broadcasting used
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can be generated from the model and channel. The following example would
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subscribe to a broadcasting like `comments:Z2lkOi8vVGVzdEFwcC9Qb3N0LzE`
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```ruby
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class CommentsChannel < ApplicationCable::Channel
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def subscribed
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post = Post.find(params[:id])
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stream_for post
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end
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end
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```
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You can then broadcast to this channel like this:
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```ruby
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CommentsChannel.broadcast_to(@post, @comment)
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```
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### Broadcasting
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A *broadcasting* is a pub/sub link where anything transmitted by a publisher
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is routed directly to the channel subscribers who are streaming that named
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broadcasting. Each channel can be streaming zero or more broadcastings.
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Broadcastings are purely an online queue and time-dependent. If a consumer is
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not streaming (subscribed to a given channel), they'll not get the broadcast
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should they connect later.
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Broadcasts are called elsewhere in your Rails application:
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```ruby
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WebNotificationsChannel.broadcast_to(
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current_user,
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title: 'New things!',
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body: 'All the news fit to print'
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)
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```
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The `WebNotificationsChannel.broadcast_to` call places a message in the current
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subscription adapter (by default `redis` for production and `async` for development and
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test environments)'s pubsub queue under a separate broadcasting name for each user.
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For a user with an ID of 1, the broadcasting name would be `web_notifications:1`.
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The channel has been instructed to stream everything that arrives at
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`web_notifications:1` directly to the client by invoking the `received`
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callback.
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### Subscriptions
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When a consumer is subscribed to a channel, they act as a subscriber. This
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connection is called a subscription. Incoming messages are then routed to
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these channel subscriptions based on an identifier sent by the cable consumer.
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```coffeescript
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# app/assets/javascripts/cable/subscriptions/chat.coffee
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# Assumes you've already requested the right to send web notifications
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App.cable.subscriptions.create { channel: "ChatChannel", room: "Best Room" },
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received: (data) ->
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@appendLine(data)
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appendLine: (data) ->
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html = @createLine(data)
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$("[data-chat-room='Best Room']").append(html)
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createLine: (data) ->
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"""
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<article class="chat-line">
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<span class="speaker">#{data["sent_by"]}</span>
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<span class="body">#{data["body"]}</span>
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</article>
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"""
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```
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### Passing Parameters to Channels
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You can pass parameters from the client side to the server side when creating a
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subscription. For example:
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```ruby
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# app/channels/chat_channel.rb
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class ChatChannel < ApplicationCable::Channel
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def subscribed
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stream_from "chat_#{params[:room]}"
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end
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end
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```
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An object passed as the first argument to `subscriptions.create` becomes the
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params hash in the cable channel. The keyword `channel` is required:
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```coffeescript
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# app/assets/javascripts/cable/subscriptions/chat.coffee
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App.cable.subscriptions.create { channel: "ChatChannel", room: "Best Room" },
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received: (data) ->
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@appendLine(data)
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appendLine: (data) ->
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html = @createLine(data)
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$("[data-chat-room='Best Room']").append(html)
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createLine: (data) ->
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"""
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<article class="chat-line">
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<span class="speaker">#{data["sent_by"]}</span>
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<span class="body">#{data["body"]}</span>
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</article>
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"""
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```
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```ruby
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# Somewhere in your app this is called, perhaps
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# from a NewCommentJob.
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ActionCable.server.broadcast(
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"chat_#{room}",
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sent_by: 'Paul',
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body: 'This is a cool chat app.'
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)
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```
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### Rebroadcasting a Message
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A common use case is to *rebroadcast* a message sent by one client to any
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other connected clients.
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```ruby
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# app/channels/chat_channel.rb
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class ChatChannel < ApplicationCable::Channel
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def subscribed
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stream_from "chat_#{params[:room]}"
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end
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def receive(data)
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ActionCable.server.broadcast("chat_#{params[:room]}", data)
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end
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end
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```
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```coffeescript
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# app/assets/javascripts/cable/subscriptions/chat.coffee
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App.chatChannel = App.cable.subscriptions.create { channel: "ChatChannel", room: "Best Room" },
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received: (data) ->
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# data => { sent_by: "Paul", body: "This is a cool chat app." }
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App.chatChannel.send({ sent_by: "Paul", body: "This is a cool chat app." })
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```
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The rebroadcast will be received by all connected clients, _including_ the
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client that sent the message. Note that params are the same as they were when
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you subscribed to the channel.
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## Full-Stack Examples
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The following setup steps are common to both examples:
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1. [Setup your connection](#connection-setup).
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2. [Setup your parent channel](#parent-channel-setup).
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3. [Connect your consumer](#connect-consumer).
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### Example 1: User Appearances
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Here's a simple example of a channel that tracks whether a user is online or not
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and what page they're on. (This is useful for creating presence features like showing
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a green dot next to a user name if they're online).
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Create the server-side appearance channel:
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```ruby
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# app/channels/appearance_channel.rb
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class AppearanceChannel < ApplicationCable::Channel
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def subscribed
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current_user.appear
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end
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def unsubscribed
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current_user.disappear
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end
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def appear(data)
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current_user.appear(on: data['appearing_on'])
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end
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def away
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current_user.away
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end
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end
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```
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When a subscription is initiated the `subscribed` callback gets fired and we
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take that opportunity to say "the current user has indeed appeared". That
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appear/disappear API could be backed by Redis, a database, or whatever else.
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Create the client-side appearance channel subscription:
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```coffeescript
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# app/assets/javascripts/cable/subscriptions/appearance.coffee
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App.cable.subscriptions.create "AppearanceChannel",
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# Called when the subscription is ready for use on the server.
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connected: ->
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@install()
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@appear()
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# Called when the WebSocket connection is closed.
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disconnected: ->
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@uninstall()
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# Called when the subscription is rejected by the server.
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rejected: ->
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@uninstall()
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appear: ->
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# Calls `AppearanceChannel#appear(data)` on the server.
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@perform("appear", appearing_on: $("main").data("appearing-on"))
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away: ->
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# Calls `AppearanceChannel#away` on the server.
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@perform("away")
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buttonSelector = "[data-behavior~=appear_away]"
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install: ->
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$(document).on "turbolinks:load.appearance", =>
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@appear()
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$(document).on "click.appearance", buttonSelector, =>
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@away()
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false
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$(buttonSelector).show()
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uninstall: ->
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$(document).off(".appearance")
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$(buttonSelector).hide()
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```
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##### Client-Server Interaction
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1. **Client** connects to the **Server** via `App.cable =
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ActionCable.createConsumer("ws://cable.example.com")`. (`cable.js`). The
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**Server** identifies this connection by `current_user`.
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2. **Client** subscribes to the appearance channel via
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`App.cable.subscriptions.create(channel: "AppearanceChannel")`. (`appearance.coffee`)
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3. **Server** recognizes a new subscription has been initiated for the
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appearance channel and runs its `subscribed` callback, calling the `appear`
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method on `current_user`. (`appearance_channel.rb`)
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4. **Client** recognizes that a subscription has been established and calls
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`connected` (`appearance.coffee`) which in turn calls `@install` and `@appear`.
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`@appear` calls `AppearanceChannel#appear(data)` on the server, and supplies a
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data hash of `{ appearing_on: $("main").data("appearing-on") }`. This is
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possible because the server-side channel instance automatically exposes all
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public methods declared on the class (minus the callbacks), so that these can be
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reached as remote procedure calls via a subscription's `perform` method.
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5. **Server** receives the request for the `appear` action on the appearance
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channel for the connection identified by `current_user`
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(`appearance_channel.rb`). **Server** retrieves the data with the
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`:appearing_on` key from the data hash and sets it as the value for the `:on`
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key being passed to `current_user.appear`.
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### Example 2: Receiving New Web Notifications
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The appearance example was all about exposing server functionality to
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client-side invocation over the WebSocket connection. But the great thing
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about WebSockets is that it's a two-way street. So now let's show an example
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where the server invokes an action on the client.
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This is a web notification channel that allows you to trigger client-side
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web notifications when you broadcast to the right streams:
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Create the server-side web notifications channel:
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```ruby
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# app/channels/web_notifications_channel.rb
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class WebNotificationsChannel < ApplicationCable::Channel
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def subscribed
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stream_for current_user
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end
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end
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```
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Create the client-side web notifications channel subscription:
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```coffeescript
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# app/assets/javascripts/cable/subscriptions/web_notifications.coffee
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# Client-side which assumes you've already requested
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# the right to send web notifications.
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App.cable.subscriptions.create "WebNotificationsChannel",
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received: (data) ->
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new Notification data["title"], body: data["body"]
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```
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Broadcast content to a web notification channel instance from elsewhere in your
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application:
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```ruby
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# Somewhere in your app this is called, perhaps from a NewCommentJob
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WebNotificationsChannel.broadcast_to(
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current_user,
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title: 'New things!',
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body: 'All the news fit to print'
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)
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```
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The `WebNotificationsChannel.broadcast_to` call places a message in the current
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subscription adapter's pubsub queue under a separate broadcasting name for each
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user. For a user with an ID of 1, the broadcasting name would be
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`web_notifications:1`.
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The channel has been instructed to stream everything that arrives at
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`web_notifications:1` directly to the client by invoking the `received`
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callback. The data passed as argument is the hash sent as the second parameter
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to the server-side broadcast call, JSON encoded for the trip across the wire
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and unpacked for the data argument arriving as `received`.
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### More Complete Examples
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See the [rails/actioncable-examples](https://github.com/rails/actioncable-examples)
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repository for a full example of how to setup Action Cable in a Rails app and adding channels.
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## Configuration
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Action Cable has two required configurations: a subscription adapter and allowed request origins.
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### Subscription Adapter
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By default, Action Cable looks for a configuration file in `config/cable.yml`.
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The file must specify an adapter for each Rails environment. See the
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[Dependencies](#dependencies) section for additional information on adapters.
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```yaml
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development:
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adapter: async
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test:
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adapter: async
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production:
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adapter: redis
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url: redis://10.10.3.153:6381
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channel_prefix: appname_production
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```
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#### Adapter Configuration
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Below is a list of the subscription adapters available for end users.
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##### Async Adapter
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The async adapter is intended for development/testing and should not be used in production.
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|
|
|
##### Redis Adapter
|
|
|
|
The Redis adapter requires users to provide a URL pointing to the Redis server.
|
|
Additionally, a `channel_prefix` may be provided to avoid channel name collisions
|
|
when using the same Redis server for multiple applications. See the [Redis PubSub documentation](https://redis.io/topics/pubsub#database-amp-scoping) for more details.
|
|
|
|
##### PostgreSQL Adapter
|
|
|
|
The PostgreSQL adapter uses Active Record's connection pool, and thus the
|
|
application's `config/database.yml` database configuration, for its connection.
|
|
This may change in the future. [#27214](https://github.com/rails/rails/issues/27214)
|
|
|
|
### Allowed Request Origins
|
|
|
|
Action Cable will only accept requests from specified origins, which are
|
|
passed to the server config as an array. The origins can be instances of
|
|
strings or regular expressions, against which a check for the match will be performed.
|
|
|
|
```ruby
|
|
config.action_cable.allowed_request_origins = ['http://rubyonrails.com', %r{http://ruby.*}]
|
|
```
|
|
|
|
To disable and allow requests from any origin:
|
|
|
|
```ruby
|
|
config.action_cable.disable_request_forgery_protection = true
|
|
```
|
|
|
|
By default, Action Cable allows all requests from localhost:3000 when running
|
|
in the development environment.
|
|
|
|
### Consumer Configuration
|
|
|
|
To configure the URL, add a call to `action_cable_meta_tag` in your HTML layout
|
|
HEAD. This uses a URL or path typically set via `config.action_cable.url` in the
|
|
environment configuration files.
|
|
|
|
### Other Configurations
|
|
|
|
The other common option to configure is the log tags applied to the
|
|
per-connection logger. Here's an example that uses
|
|
the user account id if available, else "no-account" while tagging:
|
|
|
|
```ruby
|
|
config.action_cable.log_tags = [
|
|
-> request { request.env['user_account_id'] || "no-account" },
|
|
:action_cable,
|
|
-> request { request.uuid }
|
|
]
|
|
```
|
|
|
|
For a full list of all configuration options, see the
|
|
`ActionCable::Server::Configuration` class.
|
|
|
|
Also, note that your server must provide at least the same number of database
|
|
connections as you have workers. The default worker pool size is set to 4, so
|
|
that means you have to make at least that available. You can change that in
|
|
`config/database.yml` through the `pool` attribute.
|
|
|
|
## Running Standalone Cable Servers
|
|
|
|
### In App
|
|
|
|
Action Cable can run alongside your Rails application. For example, to
|
|
listen for WebSocket requests on `/websocket`, specify that path to
|
|
`config.action_cable.mount_path`:
|
|
|
|
```ruby
|
|
# config/application.rb
|
|
class Application < Rails::Application
|
|
config.action_cable.mount_path = '/websocket'
|
|
end
|
|
```
|
|
|
|
You can use `App.cable = ActionCable.createConsumer()` to connect to the cable
|
|
server if `action_cable_meta_tag` is invoked in the layout. A custom path is
|
|
specified as first argument to `createConsumer` (e.g. `App.cable =
|
|
ActionCable.createConsumer("/websocket")`).
|
|
|
|
For every instance of your server you create and for every worker your server
|
|
spawns, you will also have a new instance of Action Cable, but the use of Redis
|
|
keeps messages synced across connections.
|
|
|
|
### Standalone
|
|
|
|
The cable servers can be separated from your normal application server. It's
|
|
still a Rack application, but it is its own Rack application. The recommended
|
|
basic setup is as follows:
|
|
|
|
```ruby
|
|
# cable/config.ru
|
|
require_relative '../config/environment'
|
|
Rails.application.eager_load!
|
|
|
|
run ActionCable.server
|
|
```
|
|
|
|
Then you start the server using a binstub in `bin/cable` ala:
|
|
|
|
```
|
|
#!/bin/bash
|
|
bundle exec puma -p 28080 cable/config.ru
|
|
```
|
|
|
|
The above will start a cable server on port 28080.
|
|
|
|
### Notes
|
|
|
|
The WebSocket server doesn't have access to the session, but it has
|
|
access to the cookies. This can be used when you need to handle
|
|
authentication. You can see one way of doing that with Devise in this [article](https://greg.molnar.io/blog/actioncable-devise-authentication/).
|
|
|
|
## Dependencies
|
|
|
|
Action Cable provides a subscription adapter interface to process its
|
|
pubsub internals. By default, asynchronous, inline, PostgreSQL, and Redis
|
|
adapters are included. The default adapter
|
|
in new Rails applications is the asynchronous (`async`) adapter.
|
|
|
|
The Ruby side of things is built on top of [websocket-driver](https://github.com/faye/websocket-driver-ruby),
|
|
[nio4r](https://github.com/celluloid/nio4r), and [concurrent-ruby](https://github.com/ruby-concurrency/concurrent-ruby).
|
|
|
|
## Deployment
|
|
|
|
Action Cable is powered by a combination of WebSockets and threads. Both the
|
|
framework plumbing and user-specified channel work are handled internally by
|
|
utilizing Ruby's native thread support. This means you can use all your regular
|
|
Rails models with no problem, as long as you haven't committed any thread-safety sins.
|
|
|
|
The Action Cable server implements the Rack socket hijacking API,
|
|
thereby allowing the use of a multithreaded pattern for managing connections
|
|
internally, irrespective of whether the application server is multi-threaded or not.
|
|
|
|
Accordingly, Action Cable works with popular servers like Unicorn, Puma, and
|
|
Passenger.
|