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26 commits

Author SHA1 Message Date
Meoweg
a56a43b923 Add textured Suzanne .blend file 2015-11-06 01:53:19 +00:00
Meoweg
d3d0f9827f Remove vertex colors, add texture coordinates instead 2015-11-06 00:22:51 +00:00
Meoweg
5cdc924b3c Read model normals 2015-11-05 23:02:11 +00:00
Meoweg
e0e9a1e15e Include normals in models 2015-11-05 22:27:20 +00:00
Meoweg
ccbe07c66d Split code into separate classes 2015-11-05 20:33:17 +00:00
Meoweg
6619eae8a0 Add per-model array management 2015-11-05 16:55:11 +00:00
Meoweg
bada59af72 Add OBJ loader 2015-11-05 16:17:02 +00:00
Meoweg
adf105ecfe Add a virtual file system 2015-11-05 13:30:39 +00:00
Meoweg
ac08cb82b9 Apply matrix transformations to objects 2015-11-05 00:36:23 +00:00
Meoweg
b9a43fad79 Make pyramid a separate object 2015-11-05 00:24:06 +00:00
Meoweg
bc4b3ab13e Add pyramide 2015-11-05 00:20:03 +00:00
Meoweg
04309d2bdd Split code into separate functions 2015-11-04 23:26:05 +00:00
Meoweg
2ea5a4c52c Make movement relative to camera 2015-11-04 21:33:53 +00:00
Meoweg
dfcfe1b0be Add keyboard handler and camera translation 2015-11-04 20:54:47 +00:00
Meoweg
110392e95d Add common Model-View-Projection matrix 2015-11-04 20:10:49 +00:00
Meoweg
99119d7b6d Replace triangle with cube 2015-11-04 19:49:28 +00:00
Meoweg
7b6ab890be Add colors 2015-11-04 19:01:17 +00:00
Meoweg
503626be4a Add mouse handler and camera rotation 2015-11-04 18:38:22 +00:00
Meoweg
38262dee11 Add GLM library to deal with matrices 2015-11-04 04:48:27 +00:00
Meoweg
3c4d7ac6a9 Add CMake modules directory 2015-11-04 04:13:34 +00:00
Meoweg
ac6f6adb1b Add view matrix 2015-11-04 03:33:16 +00:00
Meoweg
07e27f0bad Add basic GL drawing 2015-11-04 03:33:16 +00:00
Meoweg
8ff7ad3dfb Add basic GLFW initialization 2015-11-04 03:33:16 +00:00
Meoweg
86f1154ea0 Change Emscripten output to HTML 2015-11-04 03:33:16 +00:00
Meoweg
b784590949 Add basic project files 2015-11-04 03:33:13 +00:00
Meoweg
741bee71ac Initial commit 2015-11-02 03:25:57 +00:00