2014-03-07 00:41:05 -05:00
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# encoding: utf-8
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2012-01-23 17:05:03 -05:00
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require 'sidekiq/util'
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require 'sidekiq/actor'
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require 'sidekiq/processor'
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require 'sidekiq/fetch'
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module Sidekiq
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##
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# The main router in the system. This
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# manages the processor state and accepts messages
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# from Redis to be dispatched to an idle processor.
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#
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class Manager
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include Util
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include Actor
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trap_exit :processor_died
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attr_reader :ready
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attr_reader :busy
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attr_accessor :fetcher
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SPIN_TIME_FOR_GRACEFUL_SHUTDOWN = 1
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def initialize(options={})
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logger.debug { options.inspect }
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@options = options
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@count = options[:concurrency] || 25
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@done_callback = nil
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@in_progress = {}
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@threads = {}
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@done = false
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@busy = []
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@ready = @count.times.map do
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p = Processor.new_link(current_actor)
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p.proxy_id = p.object_id
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p
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end
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end
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def stop(options={})
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watchdog('Manager#stop died') do
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should_shutdown = options[:shutdown]
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timeout = options[:timeout]
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@done = true
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logger.info { "Shutting down #{@ready.size} quiet workers" }
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@ready.each { |x| x.terminate if x.alive? }
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@ready.clear
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return if clean_up_for_graceful_shutdown
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hard_shutdown_in timeout if should_shutdown
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end
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end
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def clean_up_for_graceful_shutdown
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if @busy.empty?
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shutdown
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return true
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end
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after(SPIN_TIME_FOR_GRACEFUL_SHUTDOWN) { clean_up_for_graceful_shutdown }
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false
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end
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def start
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@ready.each { dispatch }
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end
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def when_done(&blk)
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@done_callback = blk
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end
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def processor_done(processor)
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watchdog('Manager#processor_done died') do
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@done_callback.call(processor) if @done_callback
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@in_progress.delete(processor.object_id)
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@threads.delete(processor.object_id)
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@busy.delete(processor)
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if stopped?
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processor.terminate if processor.alive?
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shutdown if @busy.empty?
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else
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@ready << processor if processor.alive?
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end
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dispatch
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end
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end
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def processor_died(processor, reason)
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watchdog("Manager#processor_died died") do
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@in_progress.delete(processor.object_id)
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@threads.delete(processor.object_id)
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@busy.delete(processor)
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unless stopped?
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p = Processor.new_link(current_actor)
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p.proxy_id = p.object_id
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@ready << p
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dispatch
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else
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shutdown if @busy.empty?
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end
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end
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end
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def assign(work)
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watchdog("Manager#assign died") do
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if stopped?
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# Race condition between Manager#stop if Fetcher
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# is blocked on redis and gets a message after
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# all the ready Processors have been stopped.
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# Push the message back to redis.
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work.requeue
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else
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processor = @ready.pop
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@in_progress[processor.object_id] = work
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@busy << processor
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processor.async.process(work)
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end
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end
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end
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# A hack worthy of Rube Goldberg. We need to be able
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# to hard stop a working thread. But there's no way for us to
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# get handle to the underlying thread performing work for a processor
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# so we have it call us and tell us.
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def real_thread(proxy_id, thr)
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@threads[proxy_id] = thr
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end
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def heartbeat(key, data)
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proctitle = ['sidekiq', Sidekiq::VERSION]
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proctitle << data['tag'] unless data['tag'].empty?
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proctitle << "[#{@busy.size} of #{data['concurrency']} busy]"
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proctitle << 'stopping' if stopped?
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$0 = proctitle.join(' ')
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❤(key)
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after(5) do
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heartbeat(key, data)
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end
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end
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private
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def ❤(key)
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begin
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Sidekiq.redis do |conn|
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conn.multi do
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conn.hmset(key, 'busy', @busy.size, 'beat', Time.now.to_f)
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conn.expire(key, 60)
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end
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end
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rescue => e
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# ignore all redis/network issues
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logger.error("heartbeat: #{e.message}")
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end
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end
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def hard_shutdown_in(delay)
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logger.info { "Pausing up to #{delay} seconds to allow workers to finish..." }
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after(delay) do
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watchdog("Manager#hard_shutdown_in died") do
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# We've reached the timeout and we still have busy workers.
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# They must die but their messages shall live on.
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logger.warn { "Terminating #{@busy.size} busy worker threads" }
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logger.warn { "Work still in progress #{@in_progress.values.inspect}" }
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requeue
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@busy.each do |processor|
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if processor.alive? && t = @threads.delete(processor.object_id)
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t.raise Shutdown
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end
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end
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signal_shutdown
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end
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end
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end
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def dispatch
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return if stopped?
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# This is a safety check to ensure we haven't leaked
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# processors somehow.
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raise "BUG: No processors, cannot continue!" if @ready.empty? && @busy.empty?
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raise "No ready processor!?" if @ready.empty?
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@fetcher.async.fetch
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end
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def stopped?
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@done
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end
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def shutdown
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requeue
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signal_shutdown
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end
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def signal_shutdown
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after(0) { signal(:shutdown) }
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end
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def requeue
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# Re-enqueue terminated jobs
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# NOTE: You may notice that we may push a job back to redis before
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# the worker thread is terminated. This is ok because Sidekiq's
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# contract says that jobs are run AT LEAST once. Process termination
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# is delayed until we're certain the jobs are back in Redis because
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# it is worse to lose a job than to run it twice.
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Sidekiq::Fetcher.strategy.bulk_requeue(@in_progress.values, @options)
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@in_progress.clear
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end
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end
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end
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