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matabstrix/src
Meoweg 6f52386199 tmp 2015-11-23 13:30:23 +00:00
..
adapters Split CMake project into separate subprojets 2015-11-17 09:03:32 +00:00
lights Rename folders 2015-11-16 11:50:58 +00:00
meshes tmp 2015-11-23 13:30:23 +00:00
models tmp 2015-11-23 13:30:23 +00:00
objects Rename folders 2015-11-16 11:50:58 +00:00
CMakeLists.txt Split CMake project into separate subprojets 2015-11-17 09:03:32 +00:00
camera.cpp Add camera as class 2015-11-08 19:37:07 +00:00
camera.hpp Define classes as structs 2015-11-13 10:49:04 +00:00
executable.cpp Store uniform ids in executable 2015-11-13 14:25:56 +00:00
executable.hpp Store uniform ids in executable 2015-11-13 14:25:56 +00:00
gl.hpp Remove program definitions from global namespace 2015-11-13 15:20:10 +00:00
material.hpp Define classes as structs 2015-11-13 10:49:04 +00:00
mtllib.cpp Add basic adapter 2015-11-16 13:23:06 +00:00
mtllib.hpp Define classes as structs 2015-11-13 10:49:04 +00:00
program.cpp Add basic adapter 2015-11-16 13:23:06 +00:00
program.hpp Program is a resource 2015-11-13 15:02:01 +00:00
resource.hpp Add basic adapter 2015-11-16 13:23:06 +00:00
scene.hpp Rename folders 2015-11-16 11:50:58 +00:00
shader.cpp Add basic adapter 2015-11-16 13:23:06 +00:00
shader.hpp Shader is a resource 2015-11-13 14:57:45 +00:00
stb.cpp Add separate file for STB implementations 2015-11-16 17:14:31 +00:00
store.hpp Add basic adapter 2015-11-16 13:23:06 +00:00
texture.cpp Add separate file for STB implementations 2015-11-16 17:14:31 +00:00
texture.hpp Define classes as structs 2015-11-13 10:49:04 +00:00
transformation.cpp Add third-person camera 2015-11-10 22:11:27 +00:00
transformation.hpp Define classes as structs 2015-11-13 10:49:04 +00:00